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Ereve Training Grounds
Henesys Hunting Ground I
Pros
- Brandish is one of the strongest 3rd job CK skills with excellent range and damage
- Combo Attack system adds a fun and rewarding mechanic to combat
- Soul Driver provides a strong ranged attack option for warriors
- Rage boosts party damage, making you a welcome addition to any group
- Straightforward gameplay that is easy to pick up but rewarding to master
Cons
- Level cap of 120 limits late-game progression compared to Explorers
- Combo system requires maintaining hit streaks which can be interrupted
- Lacks the mobility skills that other CK classes enjoy
- Potion consumption can be high before Combo Drain-like sustain
- Cannot compete with Explorer warriors at higher-level content
AP Distribution
Lv. 1-10
Put all AP into STR. As Noblesse you get a powerful starting skill, so accuracy is less of an issue early on.
Lv. 10-30
Continue adding STR. Keep DEX around 30-40 for accuracy if you find yourself missing frequently.
Lv. 30-70
Pure STR. Your Sword Mastery will handle accuracy. Only add DEX if you absolutely cannot hit monsters.
Lv. 70-100
Pure STR. Advanced Combo and Brandish make you very powerful; accuracy should not be an issue with gear.
Lv. 100-120
All STR. At this point your equipment should provide all the DEX/accuracy you need.
SP Allocation (Level by Level)
1st Job Dawn Warrior I Lv. 10-30
Max your 1st job attacking skill immediately for efficient training
Put remaining points into HP Boost or any passive stat skills
Prioritize damage output to speed through these early levels
Use the free Cygnus Knight equipment from quest rewards
This job is short-lived so don't overthink SP allocation
2nd Job Dawn Warrior II Lv. 30-70
Put 1 point into Rage for the party attack buff immediately
Max Sword Mastery (11100000) first for stable damage and accuracy
Max Sword Booster (11101001) next for faster attack speed
Max Final Attack (11101002) for free bonus damage on every swing
Max Rage (11101003) for the ATT boost — essential for parties
Put points into Soul Blade (11101004) as your main mobbing skill
Max Soul Rush (11101005) last for mobility
3rd Job Dawn Warrior III Lv. 70-120
Put 1 point into Brandish (11111004) immediately — this is your main skill
Max Combo Attack (11111001) for the combo damage multiplier system
Max Advanced Combo (11110005) to build combos faster and maintain them
Max Brandish (11111004) — your primary mobbing and bossing skill
Max Soul Driver (11111006) for ranged attack situations
Max Soul Charge (11111007) to add elemental damage to attacks
Put remaining points into Panic (11111002) for boss debuffing
Finish with Coma (11111003) for the stun utility
1st Job Dawn Warrior I
2nd Job Dawn Warrior II
Training Spots
Lv. 1-10
Ereve Training Grounds
Complete Cygnus introductory quests for free EXP and gear
Lv. 10-20
Henesys Hunting Ground I
Easy mobs to one-shot with early skills, good spawn density
Lv. 20-30
Lv. 30-45
Lv. 45-55
Lv. 55-70
Lv. 70-85
Lv. 85-100
Lv. 100-110
Lv. 110-120
Equipment Progression
Level
Weapon
Armor
Notes
10-30
Red Katana or any 1H Sword from quest rewards
Cygnus Knight quest armor set
Use the free gear from Ereve quests
30-50
Jeweled Kris or Fireman's Axe equivalent 1H sword
Steel set or Mithril armor pieces
Scrolled gear starts to matter here
50-70
Gold-Hilted 1H Sword or equivalent
Linnex set or equivalent level 50 gear
Scroll for STR on everything
70-100
Dragon Claymore or Crushed Skull
Dragon or Necro set pieces
Start investing in proper scrolled equipment
100-120
Best available 1H Sword, Stonetooth preferred
Zakum Helmet, HTP, scrolled overall or top/bottom
Boss drops and scrolled endgame gear for max damage at 120 cap
- Always keep your Combo count up — Combo Attack multiplies your damage significantly at higher stacks
- Use Rage before training sessions to boost your party's attack power, including your own
- Soul Driver is excellent for hitting mobs on platforms you cannot reach with Brandish
- Soul Charge adds elemental properties to your attacks — use it against ice-weak mobs for bonus damage
- Dawn Warriors are fantastic for Zakum runs at 120 due to Brandish's multi-hit capability
Sword Mastery
Sword Booster
Final Attack
Soul Blade
Soul Rush
Panic
Coma
Advanced Combo