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MP Eater
20
Passive MP absorption on magic attacks. Saves potions.
2
Meditation
20
Party buff that increases magic attack. Always keep active.
3
Teleport
20
Essential mobility skill. Mages are slow without it.
4
Slow
20
Slows enemy movement and attack speed. Useful for survival.
5
Fire Arrow
30
Main single-target attack. Strong fire damage.
6
Poison Breath
30
Poisons enemies for damage over time. Good for groups.
Explosion
30
Powerful AoE fire attack. Main training skill for 3rd job.
2
Poison Mist
30
Creates a poison cloud that damages mobs over time. Excellent zone control.
3
Element Amplification
30
Boosts elemental damage by 50% at max. Costs extra MP but massive DPS increase.
4
Spell Booster
20
Increases casting speed. Essential for DPS.
5
Seal
20
Seals enemy skills. Useful against dangerous mobs.
6
Element Composition
30
Combines fire and poison for a strong single-target attack.
Meteor Shower
30
Ultimate AoE. Rains meteors across the screen for massive damage.
2
Paralyze
30
Strongest single-target mage skill. Stuns and deals huge damage.
3
Infinity
30
Unlimited MP and increased magic attack for the duration. Game-changing.
4
Maple Warrior
30
15% all stats party buff.
5
Big Bang
30
Chargeable AoE. Good for mobbing when Meteor is on cooldown.
6
Mana Reflection
30
Reflects magic damage back at enemies. Passive defense.
7
Fire Demon
30
Fire elemental summon that attacks nearby mobs.
8
Elquines
30
Ice elemental summon. Provides additional DPS.
9
Hero's Will
5
Removes seduce. Essential for Horntail.
Henesys Hunting Ground I
Pros
- Meteor Shower is one of the most powerful AoE skills in the game
- Paralyze deals massive single-target damage with a stun effect
- Poison Mist provides excellent area denial and mob control
- Infinity gives unlimited MP — no potion costs during its duration
- Element Amplification boosts all elemental skill damage by 50%
Cons
- Very squishy — lowest HP of all classes
- Fire skills are resisted by many boss monsters
- Meteor Shower has a long cooldown between casts
- Poison damage-over-time is slow for single targets
- Expensive to fund due to INT gear prices and need for HP washing
AP Distribution
Lv. 1-8
Put everything into INT from the start. Do the Maple Island quests for quick EXP.
Lv. 8-30
Keep LUK at level + 3 (minimum for equips). Everything else into INT.
Lv. 30-70
Continue LUK = Level + 3 formula. If you have LUK gear (earrings, Zakum Helm), you can reduce base LUK.
Lv. 70-120
With Zakum Helmet and other LUK gear, freeze base LUK around 60-70. All AP into INT.
Lv. 120-200
Endgame: Minimize LUK with gear. Some INT mages go LUKless with scrolled gear. Max INT for highest magic attack.
SP Allocation (Level by Level)
2nd Job F/P Wizard Lv. 30-70
Lv 30: +1 Teleport (mobility), +4 Fire Arrow
Lv 31-35: Teleport to 15 (comfortable distance), Fire Arrow to 10
Lv 36-41: Fire Arrow to 30 (max, main attack)
Lv 42-47: Meditation to 20 (max, party magic attack buff)
Lv 48-51: Teleport to 20 (max)
Lv 52-57: MP Eater to 20 (max, MP sustain)
Lv 58-63: Poison Breath to 20 (alternate element)
Lv 64-70: Slow to 20 (max, utility)
3rd Job F/P Mage Lv. 70-120
Lv 70: +1 Explosion, +1 Element Amplification, +1 Spell Booster
Lv 71-79: Explosion to 30 (max, main AoE training skill)
Lv 80-89: Element Amplification to 30 (max, 50% damage boost)
Lv 90-95: Spell Booster to 20 (max, casting speed)
Lv 96-105: Poison Mist to 30 (max, zone control)
Lv 106-112: Element Composition to 20 (single-target option)
Lv 113-118: Seal to 20 (max, utility)
4th Job F/P Arch Mage Lv. 120-200
Lv 120: +1 Meteor Shower, +1 Paralyze, +1 Infinity
Lv 121-130: Paralyze to 30 (max, primary single-target DPS)
Lv 131-140: Meteor Shower to 30 (max, ultimate AoE)
Lv 141-150: Infinity to 30 (max, unlimited MP + magic boost)
Lv 151-160: Maple Warrior to 30 (max, party buff)
Lv 161-170: Big Bang to 30 (max, filler AoE)
Lv 171-180: Mana Reflection to 30 (max, passive defense)
Lv 181: Hero's Will to 5 (max, anti-seduce)
1st Job F/P Wizard
#
Skill
Max
Notes
1
MP Eater
20
Passive MP absorption on magic attacks. Saves potions.
2
Meditation
20
Party buff that increases magic attack. Always keep active.
3
Teleport
20
Essential mobility skill. Mages are slow without it.
4
Slow
20
Slows enemy movement and attack speed. Useful for survival.
5
Fire Arrow
30
Main single-target attack. Strong fire damage.
6
Poison Breath
30
Poisons enemies for damage over time. Good for groups.
2nd Job F/P Mage
#
Skill
Max
Notes
1
Explosion
30
Powerful AoE fire attack. Main training skill for 3rd job.
2
Poison Mist
30
Creates a poison cloud that damages mobs over time. Excellent zone control.
3
Element Amplification
30
Boosts elemental damage by 50% at max. Costs extra MP but massive DPS increase.
4
Spell Booster
20
Increases casting speed. Essential for DPS.
5
Seal
20
Seals enemy skills. Useful against dangerous mobs.
6
Element Composition
30
Combines fire and poison for a strong single-target attack.
3rd Job F/P Arch Mage
#
Skill
Max
Notes
1
Meteor Shower
30
Ultimate AoE. Rains meteors across the screen for massive damage.
2
Paralyze
30
Strongest single-target mage skill. Stuns and deals huge damage.
3
Infinity
30
Unlimited MP and increased magic attack for the duration. Game-changing.
4
Maple Warrior
30
15% all stats party buff.
5
Big Bang
30
Chargeable AoE. Good for mobbing when Meteor is on cooldown.
6
Mana Reflection
30
Reflects magic damage back at enemies. Passive defense.
7
Fire Demon
30
Fire elemental summon that attacks nearby mobs.
8
Elquines
30
Ice elemental summon. Provides additional DPS.
9
Hero's Will
5
Removes seduce. Essential for Horntail.
Training Spots
Lv. 1-8
Lv. 8-21
Henesys Hunting Ground I
Fire Arrow one-shots these. Fast leveling.
Lv. 21-30
Lv. 30-40
Lv. 40-55
Lv. 55-70
Lv. 70-85
Lv. 85-100
Lv. 100-120
Lv. 120-200
Equipment Progression
Level
Weapon
Armor
Notes
1-8
Beginner Wand
Beginner clothing
Rush to level 8 for magician job advancement.
8-30
Metal Wand (Lv 8) / Sapphire Staff (Lv 18)
Blue Wizard Robe, Wizard Hat
INT gear is priority. Get a Sauna Robe if available.
30-60
Wizard Staff (Lv 28) / Arc Staff (Lv 38)
Dark Wizard Robe, INT scrolled accessories
Focus on magic attack scrolling.
60-90
Elemental Staff 3 (Lv 58) / Heart Staff (Lv 68)
INT scrolled bathrobe or Sauna Robe
Zakum Helmet for LUK savings.
90-120
Elemental Staff 5 (Lv 78) or Nocturnal Staff
Scrolled overall, Zakum Helm, HTP
Start accumulating endgame gear.
120-200
Elemental Staff 8 (Lv 108) or scrolled endgame staff
Full INT scrolled endgame set
Aim for 2000+ magic attack with buffs.
- Use Poison Mist to soften up groups, then finish with Explosion or Meteor Shower for maximum efficiency.
- Infinity is your most important buff — time your training rotations around its uptime for zero potion cost.
- Paralyze is your bossing skill, not Meteor Shower — bosses are single targets and Paralyze has no cooldown.
- Element Amplification costs 50% more MP per cast but the 50% damage boost is absolutely worth it — Infinity negates the MP cost.
- HP washing is strongly recommended for mages — your base HP is very low and boss attacks will one-shot you without extra HP.