Use Items 2,308 items
[Mastery Book] Smokescreen
This increases the master level of Smokescreen to 20 with a 70% chance of success. Class: Shadower Condition: At least level 5 in this skill
[Mastery Book] Smokescreen
This increases the master level of Smokescreen to 30 with a 50% chance of success. Class: Shadower Condition: At least level 15 in this skill
[Mastery Book] Snatch
This increases the master level of Snatch to 20 with a 70% chance of success. Job: Buccaneer Condition: At least level 5 in this skill
[Mastery Book] Snatch
This increases the master level of Snatch to 30 with a 50% chance of success. Job: Buccaneer Condition: At least level 15 in this skill
[Mastery Book] Snipe
This increases the master level of Snipe to 20 with a 70% chance of success. Class: Marksman Condition: At least level 5 in this skill
[Mastery Book] Snipe
This increases the master level of Snipe to 30 with a 50% chance of success. Class: Marksman Condition: At least level 15 in this skill
[Mastery Book] Speed Infusion
This increases the master level of Speed Infusion to 20 with a 70% chance of success. Job: Buccaneer Condition: At least level 5 in this skill
[Mastery Book] Super Transformation
This increases the master level of Super Transformation to 20 with a 70% chance of success. Job: Buccaneer Condition: At least level 5 in this skill
[Mastery Book] Taunt
This increases the master level of Taunt to 20 with a 70% chance of success. Job: 4th Advancement Thief Condition: At least level 5 in this skill
[Mastery Book] Taunt
This increases the master level of Taunt to 30 with a 50% chance of success. Job: 4th Advancement Thief Condition: At least level 15 in this skill
[Mastery Book] Time Leap
This increases the master level of Time Leap to 20 with a 70% chance of success. Job: Buccaneer Condition: At least level 5 in this skill
[Mastery Book] Time Leap
This increases the master level of Time Leap to 30 with a 50% chance of success. Job: Buccaneer Condition: At least level 15 in this skill
[Mastery Book] Triple Throw
This increases the master level of Triple Throw to 20 with a 70% chance of success. Class: Night Lord Condition: At least level 5 in this skill
[Mastery Book] Triple Throw
This increases the master level of Triple Throw to 30 with a 50% chance of success. Class: Night Lord Condition: At least level 15 in this skill
[Mastery Book] Venomous Star/Venomous Stab
This increases the master level of Venomous Star or Venomous Stab to 20 with a 70% chance of success. Job: 4th Advancement Thief Condition: At least level 5 in this skill
[Mastery Book] Venomous Star/Venomous Stab
This increases the master level of Venomous Star or Venomous Stab to 30 with a 50% chance of success. Job: 4th Advancement Thief Condition: At least level 15 in this skill
[Mastery Book] Wrath of the Octopi
This increases the master level of Wrath of the Octopi to 20 with a 70% chance of success. Job: Corsair Condition: At least level 5 in this skill
[Skill Book] Advanced Charge
You can learn Advanced Charge with this book. Class: Paladin. Condition: Advanced Charge not acquired.
[Skill Book] Advanced Combo Attack
You can learn Advanced Combo Attack with this book. Class: Hero. Condition: Advanced Combo not acquired.
[Skill Book] Angel Ray
You can learn Angel Ray with this book. Class: Bishop. Condition: Angel Ray not acquired.
[Skill Book] Combo Barrier
Skill Book from which you can learn about the Combo Barrier skill. Job: 4th Advancement Aran Condition: Combo Barrier not available
[Skill Book] Combo Tempest
Skill Book from which you can learn about the Combo Tempest skill. Job: 4th Advancement Aran Condition: Combo Tempest not available
[Skill Book] Dragon's Breath
You can learn Dragon's Breath with this book. Job: 4th Advancement Bowman. Condition: Dragon's Breath not acquired.
[Skill Book] Final Blow
Skill Book from which you can learn about the Final Blow skill. Job: 4th Advancement Aran Condition: Final Blow not available
[Skill Book] High Defense
Skill Book from which you can learn about the High Defense skill. Job: 4th Advancement Aran Condition: High Defense not available
[Skill Book] Infinity
You can learn Infinity with this book. Job: 4th Advancement Magician. Condition: Infinity not acquired.
[Skill Book] Maple Warrior
You can learn Maple Warrior with this book. Job: All 4th jobs. Condition: Maple Warrior not acquired.
[Skill Book] Pig's Weakness
Skill Book from which you can learn about the Pig's Weakness skill. Condition: Pig's Weakness not available
[Skill Book] Rush
You can learn Rush with this book. Job: 4th Advancement Warrior. Condition : Rush not acquired.
[Skill Book] Slime's Weakness
Skill Book from which you can learn about the Slime's Weakness skill. Condition: Slime's Weakness not available
[Skill Book] Stump's Weakness
Skill Book from which you can learn about the Stump's Weakness skill. Condition: Stump's Weakness not available
[Skill Book] Taunt
You can learn Taunt with this book. Job: 4th Advancement Thief. Condition: Taunt not acquired.
[Skill Book] Triple Throw
You can learn Triple Throw with this book. Class: Night Lord. Condition: Triple Throw not acquired.
1st Monster Marble
A marble that contains poisoned monsters on the 1st floor. Use it to bring out the poisoned monster from the marble.
1st Monster Marble
A marble that contains poisoned monsters on the 1st floor. Use it to bring out the poisoned monster from the marble.
1st Transparent Marble
A special magic marble that can contain a poisoned monster on the 1st floor.
2nd Monster Marble
A marble that contains poisoned monsters on the 2nd floor. Use it to bring out the poisoned monster from the marble.
2nd Transparent Marble
A special magic marble that can contain a poisoned monster on the 2nd floor.
3rd Monster Marble
A marble that contains poisoned monsters on the 3rd floor. Use it to bring out the poisoned monster from the marble.
3rd Transparent Marble
A special magic marble that can contain a poisoned monster on the 3rd floor.
6th Anniversary Gift Box
A gift box celebrating Maple Story's 6th Anniversary. What could be inside? Can be opened by double-clicking.
A Beginner Thief's Throwing Stars
These are steel throwing stars given by Dark Lord for Beginner Thieves. Unlike normal throwing stars, you can't recharge it. Attack+15
A Flurry of Snow
Increases Physical Attack Power by 20 and Magic Attack Power by 30 for 15 minutes.
A Parasite Summoning Sack
A Prayer for Victory
Increases Jump +10, Speed +20 for 20 minutes.
Accuracy Crystal
A blue crystal with a mysterious power packed in. Accuracy +5 for 5 minutes.
Admin's Congrats
A mysterious form of bless given by the administrator. Attack +10, Magic Attack +10, Defense+ 30, Accuracy +20, Avoidability +20, Speed +3 and Jump +3 for 20 minutes.
Adonis Cauldron
A rather clumsy attempt at potion creation by Adonis. Still useful in the hands of a skilled warrior. [Gives +40 Weapon Attack, +50 Avoidability, -30 Defense for 10 minutes.]
Agent Equipment Scroll 100%
Can be used on an agent equipment to either enhance or worsen the function. Success rate:100%
Agent O's Encouragement
An encouraging message from Agent O. Jump rate will be increased by 20 for 30 minutes.